FormFiftyFive

Design inspiration from around the world.

What the FFF?

Founded in 2005 by an ever growing group of designers, illustrators, coders and makers eager to collect and share the best design work they came across, FormFiftyFive soon became an international showcase of creative work.

We scour the world’s best creative talent to keep FormFiftyFive a foremost collection of current design from both the young upstarts and well known masters. We’re constantly on the look out for new features that dig even deeper into what’s happening in the design community, so get in touch if there’s something you’ld like to see on here.

Have a look round, if you see something you love or hate be sure to comment, and drop us a line if there’s a juicy bit of creative gold you’d like to see on here.

Keep it real, the FFF team.

The FFF team

Glenn
Glenn Garriock — 1495 posts
http://www.garriock.com
Graphic designer – Uetze, Germany

Jack
Jack Daly — 1175 posts
http://twitter.com/Jack_FFF
Graphic designer & Illustrator – Glasgow,…

Lois
Lois Daly — 45 posts
http://www.twitter.com/the_loi
Lois Daly – Graphic Designer, Glasgow

Alex
Alex Nelson — 66 posts
http://twitter.com/lexnels
Designer/coder – Leeds/London/Melbourne

Guy
Guy Moorhouse — 45 posts
http://futurefabric.co.uk
Independent designer and technologist — London,…

Gil
Gil Cocker — 318 posts
http://www.sansgil.com
Designer & Maker – London, UK

staynice
Barry van Dijck — 124 posts
http://www.staynice.nl
Designer & Illustrator – Breda, The Netherlands

Gui
Gui Seiz — 135 posts
http://www.seiz.co.uk
Graphic Designer – London, UK

Chris J
Chris Jackson — 69 posts
Graphic Designer – Leeds, UK

Tom Vining
Tom Vining — 12 posts
http://moreair.co
Graphic Designer – London, UK

Tommy Borgen
Tommy Borgen — 15 posts
http://www.uppercase.no
Graphic Designer – Oslo, Norway

Clinton Duncan — 24 posts
Creative director – Sydney, Australia

amandajones
Amanda Jones — 24 posts
http://www.amandajanejonesblog.com/
Graphic Designer – Ann Arbor, Michigan

Gabriela
Gabriela Salinas — 15 posts
http://gabrielasalinas.com/
Graphic designer – Monterrey, México.

Felicia Aurora Eriksson
Felicia Aurora Eriksson — 4 posts
http://feliciaaurora.com/
Graphic Designer – Melbourne, Australia

Got something for us?

If there’s a juicy bit of creative gold you’d like to see on FFF, or you’d just like to get in touch, email us on the address below and we’ll get back to you as soon as we can.

You can also check out our guide to the perfect submission here.

submissions@formfiftyfive.com

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Royal Copenhagen – Blue & Black Tribute

Two months ago Royal Copenhagen started to make a tribute to the colours black and blue by collaborating with four artists including a musician, a dancer, a photographer and a writer. The fruits of the collaboration were two films, which the 339 year old renowned porcelain company are delighted with.

Credits: Agency: Liquidminds Creative director: Olga Bastian Producer: Rune Hørslev Projectmanager: Mia Skovgaard Sørensen Photographer: Kim Wendt 2. Photographer: David Bauer Stylist: Emilie Dresler Makeup: Mette M Dancers: Patricia Seron Pawlik, Edhem Jesenkovic, Sofia Karlsson Words artist: Claus Ankersen Visual effects: Sacha Wechselmann



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Grilli Type

Super-slick Swiss type foundry Grilli Type (purveyors of fine fonts such as GT Walsheim and GT Haptik) are already looking forward to autumn — along with new weights and extended character sets they’re also releasing two new typefaces: GT Cinetype and GT Eesti. Roll on crispy leaves and fresh .ttf files…

A little from Noël & Thierry on their new releases: GT Cinetype is based on an engineer’s type design for a movie subtitles typeface from the 35mm era. The brute force design is void of any curves — because really, who needs curves anyway? GT Eesti is a revival of Estonia’s most popular typeface from the Soviet era. It oozes with tons of personality. Just look how happy those kids are about the typeface!





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Tangent help design “the most successful” commonwealth games ever

For the last four years Tangent has been responsible for developing the brand for the recent Glasgow 2014 Commonwealth Games.

After inheriting the logo four years ago the Glasgow-based design studio went on to shape every aspect of the Games brand identity. Early projects included Pictograms, an official typeface, a set of sub-brand logos and the interior graphics for the Organising Committee headquarters. They didn’t stop there, the total of 500 projects also included the Official Ticketing and Spectator Guide. As well as art-directing the TV graphics, and developing the creative strategy for the ‘Look of Games’ – the venue dressing, city dressing and sports equipment at Games-time.



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Glug Birmingham: Midland Masters

With just under a week to go, momentum is building for the first outing of Glug Birmingham on Thursday 21st August. Titled MIDLAND MASTERS, an event curated by Created in Birmingham and Inkygoodness, in association with (the newly rebranded) Glug, is hosted at Fazeley Studios. Riso print programmes for the night have been printed by Hato Press, the poster inside designed by headline speaker Alex Fowkes, with the programme itself designed by Kerry Leslie. We’re looking forward to being there, it promises to be a great night!

The speakers:

PROVIDE (Matt Nation) Starting from the bottom (and we’ll probably be here a while) Hero of Switzerland & FRUKT (Dan Button) Doing a Hobby for a Living Waste Studio (Norm Hayes) Apple P Cuppa Tea Studio Output (Alun Edwards & Chris Allwood) New Challenges Well Made Studio (Gemma Germains) No Friends in Business Alex Fowkes Process is Just as Important as Product

Nine stalls in our pop-up market: Codswallop Collective (Art prints), Brothers of the Stripe (Prints & originals), Working Clasp (Jewellery), Mike Stimpson (Photography), Hero of Switzerland (Art prints), LizzLizz (Comics), PROVIDE (Clothing & Accessories), Bethany Thompson (Art prints), Sam Pierpoint (Handpainted shoes).

Live drawing from Brothers of the Stripe, taking place in the Fazeley Studios courtyard (where you’ll find the BBQ too). Live t-shirt silk-screen printing from Waste Studio. AMMO Magazine special edition launch party. FREE screen print, designed by Alex Fowkes, printed by Whiteduck Screenprint (for the first 100 guests to sign in!) as well as tasty treats from Paisley Immy.

All of this will be taking place at Fazeley Studios, 6pm-11pm. To finish, there’s an after-party at Spot*Light, 10pm-1am.

Tickets are available on eventbrite, priced £7.50 (+ free drink)

A further two events are planned for 20th November (Illustration – speakers include Studio Binky and Florence Blanchard) and 12th March (Digital / Innovation – speakers include Gavin Strange and Jonny Costello).



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Welcome to the world of Omnisense

This week I came across a website that offered one of the most immersive interactive experiences I have witnessed online this far. The Omnisense website markets an imaginary product called O+ and will guide you through the calibration process and initial test of the product. It makes use of your smartphone as a second screen and controller to guide you through a slightly gruesome scenario in the not to distant future.

I thought it might be a hoax site for a big budget movie but it turned out to be a final year student project. Intrigued I spoke to Florian Morel about Omnisense to find out more…

Hi Florian, would you mind telling us a little more about the Omnisense project?

Sure, Omnisense emerged from a general theme; The perception of our world and the enhancement of our senses.

We use our senses to gather informations from our world, but little by little we contribute to the birth of a new world. A digital world, containing information about everything: locations (like google maps), what you like (pinterest), who your friends are (facebook), where you work (linkedin), what you know (wikipedia), what you don’t know (wikileaks). It is becoming more and more a duplicate of our world. This digital environment grows more and more each day but we’re not equipped to interact with it.

However we use some devices such as smartphones which become kind of a body extension, allowing us to access this digital world.

What if you could access these data without the need for such a device ? What if we could get a new sense suited for this digital world? With this background in mind, how would all this personal data affect our life and our judgement?

In the end, it’s all about current problems (personal data on the web) and how to talk about a serious topic in a engaging and immersive way.

Some references that inspired us were: Google Glass, Trask and Weyland Industries, Black Mirror, The Wolf Among Us, transhumanism & body hacking (“L’Humanité augmentée” – Augmented humanity, by Eric Sadin, and “L’être et l’écran” – The being and the screen, by Stéphane Vial).

Read more






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The story of Adobe Illustrator

Since 1987 Adobe’s Illustrator program has been an essential tool for almost every graphic designers. It was the first software application for a young company that had, until then, focused solely on Adobe PostScript. Illustrator not only altered Adobe’s course, it changed drawing and graphic design forever.





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Interview: Frank Chimero on Another Studio

Until June this year, designer Frank Chimero worked under his own name. A lot of us designers do this and just as many will find a suitable moniker to work under. It is a question that I struggled with over the past year. In the end decided to ditch my company name in favour of my own.

When I read that Frank was starting a studio called Another I thought it would be a great opportunity to get his thoughts on the topic.

Hi Frank, first of all can you tell us a little more about Another Studio?

Another is my one-man design studio focused on taking the knowledge and conventions of digital and bringing them back to print (and vice versa). Projects come in one of two forms: I handle everything and work closely with the client like a traditional studio, or I plug into the client’s internal design and dev team to help shepherd along a project. It’s a lifestyle business—meaning it’s primary reason for existence is to act as a little Frank-powered machine to contribute good things to culture and help me have the life I want to live.

So you’ll continue with your personal work under your own name?

Yes! Working under a studio name leaves my personal name free for my books, writing, and other artistic pursuits.

Do you feel that a company name will open other doors than working as Frank Chimero?

Of course, otherwise there’d be no reason to do it. I suppose the day-to-day looks a lot like my work days from the past few years, but I decided to formalize the endeavor to leave some room for collaborations and to not have to stick to the aesthetic people have come to expect from me. Read more



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THE NEAR FUTURE OF IN-CAR human–machine interfaces

Over the last few weeks London’s ustwo have published a detailed analysis of the future of in-car human–machine interfaces or HMI. It makes for an incredibly interesting read even if you have very little to do with the automotive industry. A lot of their findings can be applied to user interface design in many other fields.

Make sure you check it out.

For those of you with little time, read this TL;DR summary packing the 5 long articles into 5 easily digestible points…

1. Lose the ‘stick a touchscreen on it’ approach

2. Love the user/driver

3. Less is more in a UX sense

4. Little things count in a UI/visual sense

5. Listen up and get a feel for emerging technologies with the most potential

The good guys at ustwo have made this entire article available as a PDF designed to be read as an e-book on iPad – which you can download for free.



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Chatter

Think the title might’ve been misinterpreted. For “shit” read “stuff” or “things” maybe?

Phil Howard on Shit showreels say

This is really good, very funny, especially the ‘to fast to appreciate it…’ bit! I would slightly agree with Jim though. These are all just a collection of treatments/styles and they do work within various contexts. It’s probably a bit …

Chris on Shit showreels say

So watch constitutes ‘not Shit’ exactly? You can’t craft a statement as confident and entertaining as this without so much as a hint of a retort, surely? The fact is that some of these tricks actually do work in certain …

Jim on Shit showreels say

Stunning design and simply lines. Great stuff.

Jai @ DeFrae on Gomez by Savvy Studio

love the illustrations

Jenny Ure on Jane Laurie

Leo on LEGO: Everything is NOT awesome

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