FormFiftyFive

Design inspiration from around the world.

What the FFF?

Founded in 2005 by an ever growing group of designers, illustrators, coders and makers eager to collect and share the best design work they came across, FormFiftyFive soon became an international showcase of creative work.

We scour the world’s best creative talent to keep FormFiftyFive a foremost collection of current design from both the young upstarts and well known masters. We’re constantly on the look out for new features that dig even deeper into what’s happening in the design community, so get in touch if there’s something you’ld like to see on here.

Have a look round, if you see something you love or hate be sure to comment, and drop us a line if there’s a juicy bit of creative gold you’d like to see on here.

Keep it real, the FFF team.

The FFF team

Glenn
Glenn Garriock — 1495 posts
http://www.garriock.com
Graphic designer – Uetze, Germany

Jack
Jack Daly — 1175 posts
http://twitter.com/Jack_FFF
Graphic designer & Illustrator – Glasgow,…

Lois
Lois Daly — 45 posts
http://www.twitter.com/the_loi
Lois Daly – Graphic Designer, Glasgow

Alex
Alex Nelson — 66 posts
http://twitter.com/lexnels
Designer/coder – Leeds/London/Melbourne

Guy
Guy Moorhouse — 45 posts
http://futurefabric.co.uk
Independent designer and technologist — London,…

Gil
Gil Cocker — 318 posts
http://www.sansgil.com
Designer & Maker – London, UK

staynice
Barry van Dijck — 124 posts
http://www.staynice.nl
Designer & Illustrator – Breda, The Netherlands

Gui
Gui Seiz — 135 posts
http://www.seiz.co.uk
Graphic Designer – London, UK

Chris J
Chris Jackson — 69 posts
Graphic Designer – Leeds, UK

Tom Vining
Tom Vining — 12 posts
http://moreair.co
Graphic Designer – London, UK

Tommy Borgen
Tommy Borgen — 15 posts
http://www.uppercase.no
Graphic Designer – Oslo, Norway

Clinton Duncan — 24 posts
Creative director – Sydney, Australia

amandajones
Amanda Jones — 24 posts
http://www.amandajanejonesblog.com/
Graphic Designer – Ann Arbor, Michigan

Gabriela
Gabriela Salinas — 15 posts
http://gabrielasalinas.com/
Graphic designer – Monterrey, México.

Felicia Aurora Eriksson
Felicia Aurora Eriksson — 4 posts
http://feliciaaurora.com/
Graphic Designer – Melbourne, Australia

Got something for us?

If there’s a juicy bit of creative gold you’d like to see on FFF, or you’d just like to get in touch, email us on the address below and we’ll get back to you as soon as we can.

You can also check out our guide to the perfect submission here.

submissions@formfiftyfive.com

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Guy

Guy Moorhouse

Independent designer and technologist — London, UK @Futurefabric

http://futurefabric.co.uk


Posts by Guy:

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Interview: Sennep at 10

London-based digital studio, Sennep just celebrated it’s tenth birthday — no small feat in an industry which is constantly changing and pushing what’s possible.

We’re long-standing fans of the studio‘s work here at FFF. So we caught up with founder Matt Rice, to hear how things have changed over the last decade and learn more about the studio’s work and approach.

Inside the Sennep studio (illustration Nic Tual)

Read more








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OFFF 2012 — Jonathan Harris

The absolute highlight of this year’s OFFF festival for me was getting to see Jonathan Harris.

Harris is a designer, thinker and storyteller whose projects are often highly conceptual and ambitious. He strives to change the world for the better through design and storytelling.

He opened his talk, with an overview of his (by now well-known) 2006 project, We Feel Fine — in which the internet is scraped for uses of the term “I feel…” in a bid to gauge how the world is feeling at any given time. This still holds up as an amazing piece of work.

But since this and other data driven projects, Harris has gradually and consciously moved on a different path, believing that there is only so much you can learn from data.

In 2010, he released his Today project in which he took a photo every day for a year — an original idea at the time, which has since been mimicked to the point of overkill.

This, along with The Whale Hunt give a good sense of the importance of storytelling in Harris’ work.

He’s also openly taking a step away from the ubiquity of platforms like Facebook and Twitter, believing that they lead to a short attention span and neverending pursuit of novelty over depth of experience. Instead he wants to develop platforms that engage and tell real warts-and-all human stories.

His current work Cowbird, a storytelling platform tries to do just this. It is described as “a simple tool for telling stories, and a public library of human experience.”

So, no less ambitious than his earlier projects then.

Further recommended reading/viewing

Cowbird And Humanizing The Web A recent Jonathan Harris talk about Cowbird and his approach/philosophy.

(It’s worth checking out his other talks too).

Modern Medicine by Jonathan Harris — a brilliant, thoughtful essay drawing comparisons between software and medicine (way more interesting than it sounds!).



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‘SHE’ Competition Winner!

And the winner of our ‘SHE’ best image-caption competition is…

“In the year 2375, a traditionally dressed Prince Harry MXII represents Earths best hope in the first inter-planetary bean polo championship.” — Matthew Burvill

Congratulations Matt, you win a copy of Brosmind’s new, exclusive two-part comic SHE, packed full of bonkers drawings and a crazy narrative.



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OFFF 2012 — Joshua Davis

Joshua Davis is no stranger to the OFFF Festival series. This year incredibly being the tenth occasion he has taken to the stage. Little wonder then that he was invited to live draw (shown above) an artwork in front of the 3,500 visitors over the event’s three days.

If you don’t know him, Davis rose to prominence in the late 90s under the Praystation moniker and was a pioneer of programmatic, generative design, created mainly in Flash.

Before his talk, having not seen much of him since those days, I questioned whether his work was really still relevant, but I had him pegged wrong.

Despite not being a huge fan of his aesthetic, from the first moment of his talk, ‘Beyond Play’ I couldn’t help but be won over — his enthusiasm for what he does is boundless and pulls you on side.

He’s very much an experimental artist — mixing digital and analogue techniques to produce works based on things he encounters in nature and the world around him.

He talked a lot of his fascination for feedback loops — drawing on paper and in software and feeding these drawings back into programs to see what comes out. Ultimately, he does this stuff for fun. There is no distinction between his work and play.

And that was the take away message of his talk — it’s a simple one but it’s still resonating with me —

“Make the kind of work that you want to get hired to do.”

Or to paraphrase — publish the personal, self-initiated work you love and you might just get hired to do it for money.

Not a bad idea eh?



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OFFF 2012 — Yuko Shimizu

Yuko Shimizu is a Japanese illustrator who now resides in New York.

It was nice to go to her OFFF talk without any preconceptions, having not seen her work before. She put her illustration work in context through an honest and very human account of her life.

She grew up in a traditional Japanese family, always held back from pursuing a path in art as it was just ‘not an option’ there.

As a result, much of her work is concerned with a coming to terms with her ‘Japanese-ness’, the American perception of Japan and themes of sex and female empowerment.

She has a comic illustrative style with strong bold colours and lines, but also married with echoes of Japanese traditional painting.

What’s amazing is that she didn’t start a career in illustration until she was 34!

She is a great example of it never being too late to start on a new path and believes artists can’t help but embrace change and move forward.

“You are never too old to do ____”

In showing her process, it was brilliantly refreshing that she also showed work she was embarrassed by, her personal failures. (Not that I can find any of them since the talk!).

Take a look at Yuko Shimizu’s portfolio over here.



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OFFF 2012 — Hellicar & Lewis

I arrived in Barcelona on the second day of the OFFF Festival in time to see Pete Hellicar & Joel Gethin Lewis take to the stage.

Hellicar and Lewis got together in 2008 and the focus of their work is in “creating groundbreaking experiences that use art, technology and design to take people into the moment and impart lasting memories.”

Essentially, things like this, this and this.

They are interested in making one off interactive pieces and talked about a project called Coke 24Hr Music in which a band could interact with their fans’ tweets.

Much more interesting though was the fact that the code from this large commercial project was then adapted for use in a suite of interactive therapy tools for autistic children.

They told a captivated audience how their Somantics software was helping over- and under-stimulated autistic children to temporarily escape the prison of their condition through touch, gesture and camera input.

It was really nice to see a large commercial piece of work used to go onto enable great stuff like this and to see design being put to good use to help others, encouraging stuff. You can read more about the project and watch some videos here.

In closing they explained that they believe all software should be free and that their code is available for download from Github.

A great, thought-provoking talk.



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OFFF 2012

We were lucky enough to be invited to attend this year’s OFFF creative festival which just wrapped in Barcelona.

With a fantastic line up and an all new, spacious venue at the Disseny Hub, Barcelona, OFFF played host to a wonderful selection of talks, presentations, workshops and more.

Due to busy schedules, only one of our team, Guy Moorhouse could make it for a portion of the event, but in a short series of posts we’re going to cover our highlights from the festival, so stay tuned for more soon.

We’ll also have a little giveaway competition later this week for an exclusive new comic that debuted at OFFF from crazy, happy illustrators, Brosmind.

For those considering going to OFFF next year, it was confirmed at the end of the event that it will be at the same time and place in 2013, so hopefully we’ll see you there too.

More soon.






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Chatter

Think the title might’ve been misinterpreted. For “shit” read “stuff” or “things” maybe?

Phil Howard on Shit showreels say

This is really good, very funny, especially the ‘to fast to appreciate it…’ bit! I would slightly agree with Jim though. These are all just a collection of treatments/styles and they do work within various contexts. It’s probably a bit …

Chris on Shit showreels say

So watch constitutes ‘not Shit’ exactly? You can’t craft a statement as confident and entertaining as this without so much as a hint of a retort, surely? The fact is that some of these tricks actually do work in certain …

Jim on Shit showreels say

Stunning design and simply lines. Great stuff.

Jai @ DeFrae on Gomez by Savvy Studio

love the illustrations

Jenny Ure on Jane Laurie

Leo on LEGO: Everything is NOT awesome

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