No canvas supported
Sennep x FFF

FormFiftyFive

Design inspiration from around the world.

What the FFF?

Founded in 2005 by an ever growing group of designers, illustrators, coders and makers eager to collect and share the best design work they came across, FormFiftyFive soon became an international showcase of creative work.

We scour the world’s best creative talent to keep FormFiftyFive a foremost collection of current design from both the young upstarts and well known masters. We’re constantly on the look out for new features that dig even deeper into what’s happening in the design community, so get in touch if there’s something you’ld like to see on here.

Have a look round, if you see something you love or hate be sure to comment, and drop us a line if there’s a juicy bit of creative gold you’d like to see on here.

Keep it real, the FFF team.

The FFF team

Glenn
Glenn Garriock — 1463 posts
http://www.garriock.com
Graphic designer – Uetze, Germany

Jack
Jack Daly — 1133 posts
http://twitter.com/Jack_FFF
Graphic designer & Illustrator – Glasgow,…

Lois
Lois Daly — 45 posts
http://www.twitter.com/the_loi
Lois Daly – Graphic Designer, Glasgow

Alex
Alex Nelson — 64 posts
http://twitter.com/lexnels
Designer/coder – Leeds/London/Melbourne

Guy
Guy Moorhouse — 45 posts
http://futurefabric.co.uk
Independent designer and technologist — London,…

Gil
Gil Cocker — 316 posts
http://www.sansgil.com
London based designer and maker who…

staynice
Barry van Dijck — 124 posts
http://www.staynice.nl
Designer & Illustrator – Breda, The Netherlands

Gui
Gui Seiz — 135 posts
http://www.seiz.co.uk
Graphic Designer – London, UK

Chris J
Chris Jackson — 68 posts
Graphic Designer – Leeds, UK

Tom Vining
Tom Vining — 12 posts
http://moreair.co
Graphic Designer – London, UK

Tommy Borgen
Tommy Borgen — 15 posts
http://www.uppercase.no
Graphic Designer – Oslo, Norway

Clinton Duncan — 24 posts
Creative director – Sydney, Australia

amandajones
Amanda Jones — 24 posts
http://www.amandajanejonesblog.com/
Graphic Designer – Ann Arbor, Michigan

Gabriela
Gabriela Salinas — 14 posts
http://gabrielasalinas.com/
Graphic designer – Monterrey, México.

Felicia Aurora Eriksson
Felicia Aurora Eriksson — 4 posts
http://feliciaaurora.com/
Graphic Designer – Melbourne, Australia

Got something for us?

If there’s a juicy bit of creative gold you’d like to see on FFF, or you’d just like to get in touch, email us on the address below and we’ll get back to you as soon as we can.

You can also check out our guide to the perfect submission here.

submissions@formfiftyfive.com

Looking for something?

Categories rowsEverything Interviews Books Events Jobs

Features

next

Getting to know; Bread Collective

East London design collective Bread have been working together since 2011. Creating a wide variety of projects that range from adorning artwork across London’s most iconic architecture to collaborating on their own Lacoste boot.

Oh and for our Hackney based readers, some of you might recognise their very special ‘The Walls Have Ears” mural that spread for 100 metre’s around Hackney Wick, the leading walk to the Olympic Park in East London.

I caught up with Luke from Bread to find out a little bit more about the past and the future…

Read more



next

Getting to know; Elana Schlenker

It’s no easy job finding someone who publishes great work under the description of ‘typographic smut’. But lucky for us, we managed to find someone who does – introducing, graphic design extraordinaire; Elana Schlenker.

Aside from the smut, entitled ‘Gratuitous Type‘ Schlenker owns an outstanding book of work ranging from print to identity with pieces for digital also. As if that wasn’t enough already, way back when in 2013 Elana was added to Print magazine’s New Visual Artist list, a prestigious annual distinction that recognizes the industry’s top 20 creative talents under the age of 30.

We sat down, over the internet mind to find out a little more on where it all began, and what’s coming up next.

Read more



next

Studio of the week: Adaptable

The last couple of studios we’ve featured on SOTW have been predominantly less digitally focussed so it’s a real pleasure to this week stumble across the new portfolio of Birmingham based Adaptable.

Specialising in digital experiences, Adaptable’s book is full of some really tight online work – and it’s not just in the jpgs. Having a look at the work in detail the studios knocked out some solid dev work on top of some brilliant design.

For more work, hit read more, or check out their out their portfolio here.

http://weareadaptable.com/ https://twitter.com/weareadaptable



next

Studio of the week: Two Points

Introducing Two Points, our fifth studio of the week from the capital of Catalonia, Barcelona! Founded in 2007 by Lupi Asensio and Martin Lorenz, the studio has gone on to create a number of visually exciting graphic pieces across branding, print and digital.

It also happens that Two Points are doing a talk in London, next wednesday at the palace of Shoreditch that is, Poke London. To get your hands on a free ticket head over to their Eventbrite page here.



next

Getting to know Playground Paris

Delving in to who produced the great new portfolio site for Studio Twice unravelled Playground Paris. The studio name for graphic designer Valentin Adam, which was founded back in 2011. With a wide range of great graphic and illustration work covering both print and digital, we were totally sold. Gratefully, I managed to grab a second out of Adam’s exciting schedule to get to know Playground a little better.

How did Playground begin?

Playground begun with a desire to have fun while working. I’ve been a freelancer for 8 years now, mostly working within web & motion design, and my love for typography & colour became stronger and stronger, but I didn’t have the time to play with it. I stopped everything for 2 months, to experiment & have fun with colour and letters, and I decided to create my own playing field, my own playground.

What are you up to at the moment?

What’s good with Playground is that I can work in various fields. I’m now working on some motion graphics for Le Coq Sportif, an identity design for a theatre company, art direction for a record label, an event identity for a design exhibition by Orange, some websites and maybe a book design, soon… I never have the same day, the same demands, the same clients, as I don’t have a special “style” I can have fun searching the good tone for each demand.

What would be your favourite piece from your current portfolio, what are you most proud of?

It’s quite hard, as I love to change as much as possible my work. I would say I like some works in different fields, for example Iconoclast Image’s website, the photos I did for Sosh’s tumblr or maybe the still at-work identity for PlusPlus, but I think Playground is still missing one huge project, which I can decline over identity, print design, posters, web… Read more




next

Studio of the week: Anagrama

Anagrama.

Err wow.

I can’t remember the last time a studio’s new portfolio stood out so well from the pack. With a consistent roll of exceptional looking work from branding to type , digital through to print, Monterrey and Mexico City based Anagrama is well and truly our studio of the week. (If not the month).

Read more



next

Pixel Perfect Precision Guide

Today digital product studio ustwo have launched the 3rd iteration of their popular Pixel Perfect Precision Guide (try and say that fast 3 times) to help designers become pixel perfect. We had the chance to get an exclusive interview with Matt Gypps at ustwo about the latest PP3.

FFF — Perhaps you’d like to start by introducing ustwo’s Pixel Perfect Precision Guide to those who haven’t have not yet heard of the project.

MG — In brief, it’s a learning tool to give designers the knowledge they need to create work in the digital area. It was originally created four years ago to address some common mistakes that were cropping up at a pixel-level, but since then its scope has widened to encompass much of what we have to think about on a day-to-day basis here at the studio. Although we use it internally to share knowledge around, we’re also really keen to get that knowledge out there into the public domain, especially to students and others who are new to the field.

The PPP Guide already seems to be very detailed and extensive. What did you guys learn to improve on the previous version?

Although the most obvious thing is the new content, such as the Design and Development chapter, this tends to be documenting our existing processes that we’ve been refining over the years, or adding new hints and tips we find. The two areas that we’ve spent the most time on have been the studio’s rebranding, and how that impacts products such as the handbook, and also the copy inside. A lot of pages hadn’t been edited since they were originally created, so many of them have had been smoothed out to read better.

Read more





next

The Great Discontent Magazine

The Great Discontent, one of the web’s finest creative editorial providers have launched their plans to create their first physical magazine.

The magazine will be a gorgeous, full color piece around 240 pages. It will feature 15 interviews with individuals who have also taken leaps, including Sara Blake, Scott and Vik Harrison of charity: water, James Victore, Zack Arias, Elle Luna, Ike Edeani, Debbie Millman, Joshua Davis, and more! Select interviews will include updates and/or commentary, and we might throw in a surprise or two.

Personally, I always seem keen to promote a good Kickstarter but never end up donating any cash, yet this project has come as a breath of fresh air. Something that will not only be a nice thing to own, but have as a real purpose within creative community. Alongside all that, the concept of the publication feels really close to previous projects I’ve tried but failed with in terms of launching publications with no budget, no savings and no funding.

Read more



next

Ken Briggs: 1931-2013

Graphic designer Ken Briggs sadly passed last December. One of Britain’s great often unvisited graphic designer’s of the 60′s and 70′s. Famed for his work alongside Sue Chennell for Britain’s National Theatre during the 60′s, Brigg’s take on modernism stood out from the norm within poster and signage design.

Read more




next

Resident Advisor refresh from Soon_

Renowned digital music channel Resident Advisor have just launched their redesign for 2014, the first since it’s birth back in 2001.

Aside from becoming fully responsive with a dedicated, and much needed mobile site – navigating around RA is now much clearer and cleaner. Artist pages feel easier to discover and profiles for promoters and their line ups feel like a real hub of information, great for discovering new music or wading through current favourites. Editorial plays a big part in Resident’s stronghold and the new site really let’s it’s content breath, yet it feels like there’s room for improvement in this area, not just from a layout perspective but with additional, more engaging additional content too.

I sat down with Fred Flade, Creative Director and Founding Partner at SOON_ who are responsible for the re-design:

Read more



next

Interview with Ken Wong, artist & designer of Monument Valley

Ahead of the release of their stunning new game Monument Valley, we speak to ustwo‘s Ken Wong about how a project like this comes to fruition. Click through to the post to read the interview in full and get an exclusive chance to sign up for the Monument Valley beta.

Watch the video in HD 

Hi Ken, would you mind briefly introducing yourself to our readers?

Howdy! My name is Ken Wong, and I’m a video game artist and designer at ustwo. Last year I made an iPhone game called Hackycat, in Australia. The year before that I art directed a game where Alice battles Wonderland, in Shanghai. This year I’m in London and I’m designing a game about geometry, architecture and forgiveness.

What can you tell us about your latest project Monument Valley?

Monument Valley originated from wanting to make a game where architecture was the main character. It’s a surreal exploration through fantastical architecture and impossible geometry where the player guides Ida through mysterious monuments, uncovering hidden paths, unfolding optical illusions and outsmarting the enigmatic Crow People.

Monument Valley is a beautiful, exploratory experience, somewhere between exploring a toyshop and reading The Lion, The Witch and the Wardrobe.

Read more



Supported by

Recent features

View all features

Topics

Recent Jobs

+ Add a job to this list

Studio Manager

tothepoint, London Bridge
out

Head of Digital

Eden Project, Cornwall, UK
out

Creative

HAVAS LYNX, United Kingdom
out

Junior Designer

Greenspace Ltd, Bethnal Green, London
out

Middleweight digital designer

MailOnline, London
out

Design Intern (paid)

One Big Company, Clerkenwell, London
out

Junior Designer

Weber Shandwick, Glasgow
out

Chatter

Very nice work. Been a long time admirer of Iain’s work… I just didn’t know it was him that did it!

petemandotnet on Iain McIntosh

So, when talking about originality, why do people still use those popular artist quotes about art/idea theft? Just as unoriginal, just as idiotic. No wonder some of them defend such behaviour when all they do is ‘copy/paste’ themselves, think of …

TUB on Peter Tarka

What you are failing to understand about the current design society where young designers are being pressured to be noticed by their skills in software and “finish” not so much on their conceptual outcome.

But you need to understand as you …

Luke on Peter Tarka

“undeniable skill”? Everyone can download a free 3d model, buy or download a ready 3d light/vray/render studio and hit “render”. That’s not a skill imo. :)

sak on Peter Tarka

The event of BCN x MCR was an absolute joy. The exhibition – excellent and the talks engaging, varied and insightful. I particular liked the talk by http://www.laurameseguer.com/ due to the way she described the process of type design. Overall the …

Rob Walker on BCNMCR Reviewed

I’m just loving the scale and the work put into this design. Cant of been easy to do this on a wall. Sorry to sound so simple but it looks great I don’t think the passing public are going to …

Simon on Papercut: update

Playlist